Little Nightmares 3 Ghost Location Guide
Complete Guide to Finding All 6 Ghosts in Chapter 4: Institute
Understanding Ghost Collectibles in Little Nightmares 3
While the dolls in Little Nightmares 3 are the only collectible you'll find in every chapter of the game, several chapters feature unique secondary collectibles. In Chapter 4: Institute, these special collectibles are mysterious ghosts that appear throughout the haunting environment.
The ghosts in Chapter Four are ethereal apparitions that materialize only when you approach their specific locations. After witnessing their brief, spectral animations, they'll fade away into the darkness - marking them as collected in your progress.
There are exactly six ghosts to discover, and successfully collecting all of them will unlock the prestigious 'Institutionalized' achievement, proving your mastery of the Institute's haunted corridors.
Essential Ghost Hunting Tips for Little Nightmares 3
Ghost Visibility Mechanics
Ghosts only become visible when you're in close proximity to their locations. Use your flashlight strategically to reveal hidden spectral presences throughout the Institute's dark corners.
Replay Considerations
When replaying Chapter Four, previously collected ghosts may not reappear, but they're still counted toward your achievement progress. Focus on finding the ones you missed during your initial playthrough.
Complete Ghost Locations Guide for Little Nightmares 3 Chapter 4
| Ghost Number | Location Description | Visual Reference |
|---|---|---|
| Ghost #1 |
Starting Area Discovery Immediately when you begin the chapter, Low and Alone will be standing on the shore facing the institute. Before entering the building, explore the far right side of the screen, moving past the massive staircase structure. Use your flashlight to illuminate the area behind the stairs to reveal the first ghost drawing patterns in the sand. |
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| Ghost #2 |
Man-Eating Plants Area Shortly after encountering the introduction to the carnivorous plants, you'll reach a large gap that requires careful navigation. A plant waits on the left wall, requiring coordination between characters. After crossing the gap, instead of following the main path left upstairs, investigate the right corner to find the second ghost creating sun drawings on the wall. |
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| Ghost #3 |
Gong Hallway Secret Progress naturally until reaching a distinctive hallway featuring a gong that Alone must strike with her wrench. This action triggers environmental changes that reveal new pathways. After the large foot retracts, creating a hole in the wall, proceed left through the opening. In the back left corner near luggage, the third ghost sits on a bench, swinging its feet. |
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| Ghost #4 |
Post-Chase Sequence Discovery Following the intense first chase sequence where the monstrous hand with an eye pursues you, you'll drop into a new area. Navigate through the mushroom-like structures to reach the base of a grand staircase. Before ascending the stairs, thoroughly search the back left corner of the room near a coat rack to find the fourth ghost standing silently on the floor. |
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| Ghost #5 |
Lever Puzzle Room After the second boss chase encounter, you'll enter another hallway featuring a lever mechanism. This requires Low to maintain the lever position while Alone navigates through the opened door to break down a wall. Once the path is cleared and you can progress right, return to the room where Alone broke the wall. Check the back right corner to discover the fifth ghost sitting on a bench against the right wall. |
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| Ghost #6 |
Basement Final Ghost After a lengthy elevator descent into what appears to be a concrete basement, you'll emerge into an area requiring traversal across a wooden plank. A locked door awaits on the opposite side. The final ghost rests on the floor near the bed inside the locked room. To obtain the key, return across the plank toward the elevator and locate a hole in the right wall. Navigate through to find the key resting on a box in the adjacent room. |
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Unlocking the Institutionalized Achievement
Once you've successfully collected all six ghosts throughout Chapter 4: Institute, the coveted 'Institutionalized' achievement will unlock, recognizing your thorough exploration of the haunted facility.
With this achievement secured, you can return to Little Nightmares 3's chapter select screen if you were specifically replaying for collectibles, or continue forward to complete the chapter if this marks your initial journey through the Institute's terrifying halls.
Little Nightmares 3 Ghost Locations Video Guide
More Little Nightmares 3 Collectible Guides
Doll Locations Guide
Complete walkthrough for finding all hidden dolls across every chapter.
Chapter Walkthroughs
Step-by-step guides for navigating each chapter's challenges and puzzles.
Achievement Roadmap
Complete roadmap for unlocking all achievements and trophies.